back to indexThe Multimodal Future of Education: Stefania Druga

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Hi, everyone. I'm Steph. I'm going to talk about the future of education with multimodal AI. 00:00:20.000 |
We are here at AI Engineering Summit, and AI engineering starts very early. 00:00:26.000 |
So I'm curious how many of you have kids? How many people in the room have kids? 00:00:32.000 |
Okay, wonderful. How many of your kids have played with generative AI so far? 00:00:40.000 |
Okay, so you won't be surprised to see the next slide. 00:00:45.000 |
Basically, 70% of generative AI users are from Generation Z. 00:00:52.000 |
So it starts very early, and the reason I care about the future of education with generative AI is because education needs a wake-up call. 00:01:02.000 |
So we know that early literacy rates need to be improved around the world. 00:01:08.000 |
Only 70% of 10-year-olds actually can read and understand a simple story. 00:01:14.000 |
At the same time, we've seen a big gap in learning that happened during COVID. 00:01:18.000 |
60% of children and teenagers are left behind, in particular in math and reading. 00:01:26.000 |
For older people, for adults, we need to do a lot of re-skilling. 00:01:31.000 |
So multimodal AI has a potential to transform education. 00:01:37.000 |
And we know that students are using these tools for their homework. 00:01:44.000 |
And we also know that they prefer using these tools over a human tutor. 00:01:52.000 |
We are, right now, dealing with the first AI generation. 00:01:56.000 |
These children have been growing up with AI since 2015. 00:02:00.000 |
Half of households in the U.S. had some sort of voice assistant. 00:02:04.000 |
And I started researching this in 2015 at MIT. 00:02:09.000 |
And basically showed that youth perception of voice assistants, chatbots, smart toys, 00:02:15.000 |
really influence how they interact with these devices. 00:02:22.000 |
So overall, they perceive these AI devices friendly. 00:02:26.000 |
But they also have a different perception of the intelligence of the devices. 00:02:33.000 |
So younger kids, we're talking four to six and a half, are much more skeptical of how smart Google Home is or Alexa. 00:02:40.000 |
And older kids, like the moment they start going to school, they all say voice devices are smarter than I am. 00:02:46.000 |
And we're just talking about voice assistants. 00:02:48.000 |
We're not talking yet about generative AI tools. 00:02:55.000 |
It matters because their perception of how this technology works influences what they expect. 00:03:02.000 |
And their mental models is influencing the type of queries they're going to ask, how much they trust the answers. 00:03:07.000 |
So we need to cultivate AI literacy and critical understanding of this technology. 00:03:11.000 |
To that end, I built this open source and free platform called Cockney Mates. 00:03:15.000 |
In 2016, it expanded Scratch, which is the largest platform for coding for kids. 00:03:21.000 |
And it basically allowed children to do programs like this. 00:03:34.000 |
So she's like -- she programmed a hide-and-seek game with the robot. 00:03:37.000 |
And if she puts a loop, she can run around the room and the robot is constantly going to try to find her. 00:03:44.000 |
It's using, like I mentioned, block-based programming language, expanding Scratch. 00:03:50.000 |
And at the time, like, it allowed kids to not only program their smart lights, their voice assistants, 00:04:00.000 |
So they can train models with examples of images or examples of text and then use those custom models 00:04:09.000 |
So, for example, here, like, this student trained a model to distinguish between unicorns and narwhals. 00:04:15.000 |
And then not only gets a prediction when it plays with a game, but it also gets the confidence level. 00:04:21.000 |
How confident is his custom model that the drawing is a unicorn? 00:04:27.000 |
So they made all sorts of things, like looking at what's in their food, 00:04:33.000 |
trying to, like, program games like rock, paper, scissors, 00:04:38.000 |
get, like, the robot to talk like Shakespeare. 00:04:48.000 |
And the good news is that we evaluated this to see how it increases that critical understanding of AI 00:04:58.000 |
So to do that, I did a longitudinal study in public and private schools 00:05:04.000 |
where we asked questions of what kids think about AI before, 00:05:08.000 |
then we allowed them to engage in AI learning activities, 00:05:11.000 |
and then we asked the same questions at the end. 00:05:13.000 |
And what we found after they learned how to do text training, image training, 00:05:18.000 |
smart home programming, is that they became much more skeptical of the AI smarts. 00:05:24.000 |
Like, in the beginning, they would say, like, yes, Google Home is smarter than me, 00:05:31.000 |
And after they learned how it works and how to train it, 00:05:33.000 |
they were not so sure it's smarter than they are. 00:05:36.000 |
And I'll show you a quick video to see how that went. 00:06:56.000 |
So, as I was saying, AI engineers in the making. 00:06:59.000 |
And this is the significant difference like to their perception 00:07:04.000 |
of the smarts of AI before and after doing these learning activities. 00:07:09.000 |
So, how did they -- why did that happen, right? 00:07:12.000 |
Like why did they became more skeptical, more critical, 00:07:15.000 |
and also more literate in how to read and write with AI? 00:07:19.000 |
It's because by providing this platform and allowing them to tinker 00:07:23.000 |
and form hypotheses and test them, we basically allowed them 00:07:27.000 |
to engage in the scientific process just like researchers do, 00:07:32.000 |
But we needed to have the right sandbox, the right platform for them 00:07:35.000 |
to be able to quickly tinker and quickly iterate. 00:07:44.000 |
And we've seen during the pandemic when kids were stuck at home 00:07:48.000 |
with parents a huge opportunity for them to learn together. 00:07:52.000 |
So, I'll show you one of the early demos of Cognimate. 00:08:20.000 |
So, the thing that you are programming is kind of collaborating 00:08:24.000 |
with you to teach you how to program it, right? 00:08:26.000 |
Just imagine applying that to any of the chatbots we have today, right? 00:08:31.000 |
Like when you're not happy with the answer or maybe the answer is not age appropriate 00:08:35.000 |
or you want to teach -- you also want to teach something to the model 00:08:39.000 |
about your language, your culture, weird facts that you're interested about. 00:08:46.000 |
So, I did another study where I -- this was with kids and parents in 10 different states 00:08:51.000 |
in the U.S. over multiple weeks where we wanted first to learn how do we design a co-pilot 00:09:00.000 |
So, before we start and build it, like what do they want? 00:09:06.000 |
So, what we found was that some of the things that kids and parents liked the most was to 00:09:22.000 |
Because, like here, like one of the participants says, most people would like coding with AI friends 00:09:27.000 |
because one of the hardest parts of your project is when you start, you run into a wall 00:09:37.000 |
It also allowed them to express and elaborate their ideas in code. 00:09:41.000 |
So, if they had an idea for a game, like I want to make the bear kind of jump over the hedgehog, 00:09:47.000 |
but they didn't know how to do it, it would kind of help them find the right code constructs to do it. 00:09:54.000 |
And more importantly, it supported their creative coding identity. 00:09:59.000 |
So, it wasn't the bot that was making all the coding. 00:10:03.000 |
The bot was just helping them when they were stuck. 00:10:08.000 |
It encouraged kids and parents to work together, which is not always easy, right? 00:10:13.000 |
Like one of the things I discovered, I've been working with kids and families, 00:10:21.000 |
So, actually having like a third moderator to be like, oh, what does mommy say? 00:10:34.000 |
Sometimes it's too distracting and it was very important to enable families to shut it off. 00:10:43.000 |
If you have multiple siblings that fight over the laptop, it doesn't really -- it cannot help with that. 00:10:49.000 |
Or if the concepts were too complex, it was not able to scaffold it always, like break it down. 00:10:58.000 |
So, after understanding like what are the core things that families want from co-creating and learning how to program with an AI friend, I went and basically evaluated all the generative AI models to see if they could do that, right? 00:11:12.000 |
So, scratch for scratch, like top generative AI models are pretty good at generating explanations, giving like ideas or questions to help kids and parents like explore and test like new games. 00:11:28.000 |
We created a benchmark as well for measuring this. 00:11:31.000 |
And this is just an example of what the future of education with multimodal AI could look like. 00:11:38.000 |
If it's applied to Minecraft, to games, to physics simulations, science simulations, it can become a creative sidekick, right? 00:11:47.000 |
There are a lot of people who love to build things with their hands. 00:11:50.000 |
What if I could get ideas like by taking pictures of flowers I like and colors I like and it gives me ideas and helps me like generate 3D models and that I could afterwards print and paint. 00:12:03.000 |
Or I'm into knitting and I want to use a generative AI model to inspire my knitting projects. 00:12:08.000 |
It can also be a learning companion and a coach. 00:12:13.000 |
So, together with Nancy Otero, we created the first benchmark for math misconceptions to show what are the most common math problems that kids have in K through 12 and evaluate how good are top of art generative AI models in identifying these misconceptions when kids talk with a chatbot. 00:12:32.000 |
And I put a link to it if you want to download it. 00:12:35.000 |
So, I am here to invite you to think about AI engineering and AI tinkering for all ages. 00:12:42.000 |
How do we go from my experiments to Cognomates to things that people are doing and tinkering with hugging face and make sure like we open up the space. 00:12:50.000 |
So, we use AI not just to teach, but we actually use AI for people to learn how to tinker and learn by playing and learn by doing. 00:12:59.000 |
So, I like to do what I preach and I'm going to show what I tinkered with AI last night. 00:13:26.000 |
And I was hoping to draw in real time, but I don't have a table. 00:13:32.000 |
So, luckily I have some drawings and we'll see how well this works. 00:13:52.000 |
What would happen if you add another five kilograms? 00:13:54.000 |
So, it's asking me questions based on my drawings. 00:13:57.000 |
And then I can make a new drawing that has like 10 kilograms and 10 kilograms and see if that gets better. 00:14:15.000 |
Oh, I need to -- so, imagine I have a webcam and I'm like a table and I'm drawing in real time and we could play with it. 00:14:32.000 |
Let's add one more arrow and see what happens if we do that. 00:15:35.000 |
Solve the multiplication with the parenthesis. 00:15:38.000 |
Let's assume I've done that too and I have the next question. 00:15:55.000 |
It just gives me a question so I can keep trying, right? 00:16:07.000 |
I was hoping it would give me a better question. 00:16:13.000 |
So, the last one is the one that is encouraging curiosity. 00:17:29.000 |
These are like, I don't know, do you want me to draw something 00:17:33.000 |
or do you want to ask one of the questions of the science 00:19:01.000 |
Now, the cool thing about this, like, I made the code open source 00:19:05.000 |
and templates so you can play with it, too, is less than 100 lines. 00:19:08.000 |
You just need to create an API key, which is free. 00:19:14.000 |
And hopefully I inspired you to think, like, beyond of chatbot interfaces 00:19:20.000 |
and delegating instructions and delegating, like, questions. 00:19:24.000 |
And think more in, like, a tinkerer and think about how we could put these tools in the hands 00:19:31.000 |
of young people because they are the future and they need to learn about this technology 00:19:44.000 |
And I look forward to your questions afterwards.