back to indexThe State of Generative Media - Gorkem Yurtseven, FAL

Chapters
0:0 Introduction to Generative Media
3:49 Evolution of Generative Image Models
5:11 Impact on Industries
10:50 The Rise of Generative Video
14:23 Future of Generative Media
16:33 Conclusion and Call to Action
00:00:00.000 |
It's so nice to see a generative media track in the AI conference, AI engineering conference this year. 00:00:22.000 |
My company, I work at this company called file.ai. 00:00:27.000 |
We call ourselves a generative media platform. 00:00:30.000 |
And this is a term that's been around for a while. 00:00:34.000 |
But we kind of owned it and we called it the name of our company, generative media platform. 00:00:42.000 |
And the way we define it at least is it's a generative video, audio or image. 00:00:50.000 |
And our company is seeing all these kinds of models using our inference engine. 00:00:57.000 |
And we are partnering up with some closed source model providers as well. 00:01:01.000 |
So I've been doing this for a couple of years, but it is a really, really new market. 00:01:07.000 |
And throughout the talk, I'm going to walk you through how we got here and a little bit of the history and what's next. 00:01:18.000 |
I remember in 2022 when Sam Altman started tweeting about Delhi too. 00:01:30.000 |
I know COVID took a little longer in San Francisco, but I remember sitting on the floor, could not believe my eyes. 00:01:38.000 |
People were tweeting at him and he was tweeting back pretty high definition images of incredible things that people were tweeting. 00:01:48.000 |
Like looking back to it, obviously it all looks kind of bad quality, but I remember at the time I was, I thought this was the most incredible technology ever. 00:02:03.000 |
I knew what was going on, not as much as today, but I thought at that time OpenAI was so far ahead of anything else. 00:02:13.000 |
And it's going to be so, so hard for normal people to catch up to this technology. 00:02:19.000 |
I was, I was, I remember this was one of the biggest WTF moments of my life. 00:02:26.000 |
But then you can tell me, hey Gerkem, this was, this was all going to happen. 00:02:31.000 |
There was other AI waves before, before this last big wave. 00:02:38.000 |
There was a GAN breakthrough that people did similar things using GANs. 00:02:47.000 |
And then there was even a viral consumer AI application of it called Prism. 00:02:53.000 |
People uploaded their selfies and they were able to change their avatars. 00:02:57.000 |
But the capabilities and the applications of the technology was not nearly as much as what generative media can be used today. 00:03:08.000 |
Not only the previous AI wave, generative media or being able to create art with computers has been around. 00:03:20.000 |
And this guy, Harold Cohen, this is a recreation of his project. 00:03:24.000 |
But basically he created these massive computers to draw on these huge canvas to create art similar to how a human would drive. 00:03:36.000 |
And then we have computer graphics and generative graphics, things like that. 00:03:41.000 |
Throughout the years, people tried to generate visuals and art using different computing technologies all along. 00:03:53.000 |
Right after Sam Altman's tweet, playing field evened out really, really quickly. 00:04:02.000 |
Right after that, Midjourney released their initial model in beta as a Discord bot. 00:04:09.000 |
And then very quickly after that, Stable Diffusion open sourced their model, which was a huge, huge thing. 00:04:17.000 |
People now were able to run a technology similar to Deli2 in their homes, in their home GPUs. 00:04:29.000 |
And then now there's many different image models, open and closed source. 00:04:35.000 |
And most recently, Flux was released early in the summer last year. 00:04:44.000 |
And with all this playing field evening out, the marginal cost of creation is approaching zero. 00:04:53.000 |
And I'm very careful when I choose my words here. 00:05:01.000 |
I think the storytelling is still really important. 00:05:07.000 |
But once you have that set up, creating that next new thing is approaching zero. 00:05:14.000 |
And we believe this is going to have huge impacts on different kinds of industries and markets. 00:05:21.000 |
So anything from social media, advertising, marketing, fashion, obviously film and movies, gaming and e-commerce is going to be transformed by generative media. 00:05:35.000 |
And this transformation is going to continue until all content one way or the other is impacted by AI. 00:05:45.000 |
So if you've been following, software has been eating media all along. 00:05:50.000 |
YouTube, just from basically ads, is generating more revenue than any other media company except Disney. 00:06:01.000 |
And with Disney revenue, there is clearly non-media revenue in there. 00:06:05.000 |
They have parks, they have cruise ships, they have other things. 00:06:09.000 |
So it's not too hard to say YouTube right now is one of the highest revenue generating media companies in the world. 00:06:18.000 |
And whenever ad industry is impacted by technology, it usually grows in volume. 00:06:25.000 |
So we believe the same thing is going to happen with generative media and ads. 00:06:31.000 |
We believe ad industry is going to be the first industries to be impacted at a large scale by generative media. 00:06:39.000 |
We believe the size of the industry is going to increase. 00:06:44.000 |
Since 2000, every ad spend has been increased. 00:06:54.000 |
But all that growth happened in software ads. 00:06:58.000 |
So we believe something similar is going to happen with AI-driven ads. 00:07:06.000 |
And most of that growth is going to come from AI. 00:07:09.000 |
And there are several different ways how this can happen. 00:07:14.000 |
We believe ads themselves are hyper-personalized. 00:07:18.000 |
So this might mean you are generating many different versions of the same ad, 00:07:23.000 |
but maybe 10,000 different demographics really quickly. 00:07:27.000 |
Or it can also mean it's targeted towards a certain individual. 00:07:32.000 |
If you are coming from a certain website, then the ad can be generated on the fly. 00:07:36.000 |
And then it could also be interactive in ways that I just mentioned. 00:07:45.000 |
And that might mean many different things in the industry. 00:07:49.000 |
One other thing why I think generative media fits the ad industry very well is the abundance of content. 00:07:56.000 |
For example, I probably won't watch a blockbuster movie every single day. 00:08:03.000 |
So even if we have a thousand more movies this year, I probably have to sit down and watch a movie a day to go through all of them. 00:08:13.000 |
But ads, there can be kind of unlimited content. 00:08:17.000 |
Every time I'm grabbing my phone, I'm seeing ads. 00:08:22.000 |
And it doesn't matter if the ad is different. 00:08:25.000 |
Like maybe there needs to be some consistency. 00:08:28.000 |
But ad industry can actually survive with a lot more content and things can get a lot creative. 00:08:42.000 |
Last year, we did an ad promo with A24's Civil War movie. 00:08:48.000 |
And it was one of those interactive ideas that I was talking about. 00:08:53.000 |
So if you've seen the movie, it's about an imaginary civil war in the US. 00:09:00.000 |
And they had this campaign of these little green toy soldiers. 00:09:04.000 |
And they created a live marketing site where you could put a selfie. 00:09:09.000 |
And then we created a little toy soldier with your selfie and your description. 00:09:18.000 |
People were able to display their own faces on these little green toy soldiers. 00:09:23.000 |
So AI is going to help us create experiences like this that are interactive and personalized. 00:09:30.000 |
The other trend we are watching really closely is e-commerce. 00:09:36.000 |
If you've been paying attention to it, e-commerce is growing about 1% every year. 00:09:43.000 |
Getting a percentage of the US retail industry. 00:09:47.000 |
So this is a trend that's happening with or without AI. 00:09:51.000 |
And we believe generative media is going to play a big, big part on e-commerce's growth as well. 00:09:58.000 |
And it's already there are many companies trying to define how people shop online. 00:10:07.000 |
And because online shopping is very visual, AI can add a lot of interactivity to the experience. 00:10:14.000 |
In fact, it's one of the earliest product market fits I've seen in generative media. 00:10:20.000 |
This has been happening for a couple months, maybe a year. 00:10:23.000 |
That virtual try-on is one of the clearest product market fits that I see in the AI industry. 00:10:31.000 |
Many different retailers, e-commerce websites are adapting this technology. 00:10:36.000 |
Many different startups are being built on it. 00:10:42.000 |
Every retailer, every e-commerce website is a potential generative media user. 00:10:52.000 |
So when Samatman tweeted Dali 2, I thought OpenAI was so far ahead and no one was able to catch up. 00:11:02.000 |
So this time, he did the same trick with Sora when Sora was released a year and a half ago, basically. 00:11:09.000 |
And this time around, maybe Sora was even more impressive than Dali 2 in terms of how far ahead things look like. 00:11:18.000 |
But this time around, I was incredibly excited that researchers at OpenAI was able to actually do things like this. 00:11:28.000 |
And from the past experience, I know that if this is possible in one place, people are going to be able to do similar things in others. 00:11:38.000 |
So I was incredibly excited when Samatman started tweeting about Sora because I knew very soon a technology like this was going to be everywhere. 00:11:50.000 |
So this is a little snapshot of our company's revenue, which I think is a good proxy of the entire market. 00:11:59.000 |
Early this year in October, we barely had any video model usage in the platform. 00:12:06.000 |
And in February, this this went all the way up to 18 percent. 00:12:17.000 |
So it is growing really fast, even though it's expensive, even though it still doesn't work as well. 00:12:23.000 |
Video models are going to completely take over the generative media market. 00:12:29.000 |
And I have some predictions about how much bigger the video market is going to be compared to the image market. 00:12:37.000 |
So rough math, but we believe video models are 20x more compute intensive. 00:12:44.000 |
And let's say if it's 5x more engaging and it's going to impact more industries because it's going to be more useful to the industry. 00:12:53.000 |
We believe all said and done, the video market is going to be generated. 00:12:58.000 |
The video market is going to be 100x to 250x bigger than the image generation market. 00:13:09.000 |
I believe the image generation market has a ton of growth. 00:13:13.000 |
That's going to happen in the next couple of years as well. 00:13:16.000 |
But video is growing much, much faster than that. 00:13:19.000 |
And when all said and done, it's going to be a much bigger market. 00:13:24.000 |
And yeah, video models are leveling up as well. 00:13:29.000 |
You probably have all seen the newest model from DeepMind, from Google, VO3. 00:13:37.000 |
We keep adding new capabilities into the video models. 00:13:44.000 |
And then now with sound, really the things people are generating with it is incredible. 00:13:52.000 |
And every time a new capability is added, it unlocks a different use case in the industry. 00:13:58.000 |
So it's not on our platform yet, but I'm very curious to see how people are going to start creating using VO3 00:14:08.000 |
and what different use cases it's going to unlock in the ad industry or the e-commerce industry. 00:14:27.000 |
We are going to have faster and cheaper video generation until video generation basically becomes real time. 00:14:36.000 |
So generating one second of video in one second. 00:14:39.000 |
So you'll be able to stream generated content to the user. 00:14:45.000 |
And this is going to have very different implications on how people interact with this technology. 00:14:56.000 |
The line between games and movies gets blurred. 00:15:08.000 |
People, like if you play Fortnite or similar games, people are already having live events there. 00:15:18.000 |
Our parents, like you know, people who are not used to playing video games are going to be part of this experience. 00:15:27.000 |
I'm really curious about the future of this technology. 00:15:31.000 |
And then image models are not done yet as well. 00:15:37.000 |
There's been a lot of different improvements in the past couple of months on the image models as well. 00:15:46.000 |
Flux Context and GPT 4.0 introduced new editing capabilities, better text rendering capabilities. 00:15:55.000 |
At one point, people thought, okay, maybe this is as good as image models are going to get. 00:16:01.000 |
But with these new releases and new capabilities, it is opening up to more use cases in the industry. 00:16:10.000 |
Whenever we see a technological shift like this happening, we see a lot of different, more mature players in the industry picking up these technologies. 00:16:22.000 |
So we believe something similar is going to happen with Flux Context and GPT 4.0. 00:16:28.000 |
And it's going to blend into more of the enterprise use cases people are trying to do. 00:16:43.000 |
So please visit our website, fall.aii/careers. 00:16:48.000 |
We are hiring machine learning engineers, inference engineers, product engineers, all sorts of positions. 00:16:55.000 |
And I'll be hanging around the rest of the day today. 00:17:00.000 |
Would love to discuss whatever related to generative media or about the industry in general.