back to indexMarc Raibert: Boston Dynamics and the Future of Robotics | Lex Fridman Podcast #412
Chapters
0:0 Introduction
1:43 Early robots
6:47 Legged robots
25:27 Boston Dynamics
28:45 BigDog
36:52 Hydraulic actuation
38:44 Natural movement
44:31 Leg Lab
51:23 AI Institute
54:41 Athletic intelligence
62:35 Building a team
65:37 Videos
73:25 Engineering
76:53 Dancing robots
81:40 Hiring
85:32 Optimus robot
94:2 Future of robotics
98:56 Advice for young people
00:00:00.000 |
- So Big Dog became LS3, which is the big load carrying one. 00:00:03.600 |
- Just a quick pause, it can carry 400 pounds. 00:00:09.560 |
but we had it carrying about 1,000 pounds at one time. 00:00:14.960 |
- We had one carrying the other one, we had two of them, 00:00:20.240 |
about the robots Boston Dynamics have created 00:00:37.660 |
- Well, I think having good hardware is part of the story, 00:00:45.980 |
- The following is a conversation with Mark Rybert, 00:00:52.360 |
a legendary roboticist, founder and longtime CEO 00:00:55.560 |
of Boston Dynamics, and recently the executive director 00:00:59.440 |
of the newly created Boston Dynamics AI Institute 00:01:02.920 |
that focuses on research and the cutting edge, 00:01:08.720 |
that are far better than anything that exists today. 00:01:12.400 |
He has been leading the creation of incredible legged robots 00:01:25.240 |
with amazing robots like Big Dog, Atlas, Spot, and Handle. 00:01:42.840 |
When did you first fall in love with robotics? 00:01:47.080 |
- Well, I was always a builder from a young age. 00:01:56.160 |
and by that I mean he wanted to be an aerospace engineer, 00:02:05.740 |
and so she said no, so he became an accountant. 00:02:12.260 |
was always full of tools and equipment and electronics, 00:02:16.820 |
and from a young age I would watch him assembling a kit, 00:02:53.300 |
and when I saw that from that day on, I was a roboticist. 00:03:04.620 |
and you saw the pieces, and you saw in your vision 00:03:15.740 |
I was in the Brain and Cognitive Sciences Department 00:03:25.260 |
and the neurophysiology wasn't really working for me. 00:03:30.900 |
I couldn't see really how by looking at single neurons 00:03:35.000 |
you were gonna get to a place where you could understand 00:03:37.900 |
control systems or thought or anything like that, 00:03:51.660 |
and so when I went back to the AI lab following him, 00:03:56.020 |
and I saw the arm, I just thought this is it. 00:03:59.180 |
- It's so interesting, the tension between the BCS, 00:04:07.120 |
and the robotics approach to understanding intelligence. 00:04:11.960 |
They have the Center for Brains, Minds, and Machines, 00:04:17.740 |
and even when I was there, David Marr was in the AI lab. 00:04:28.780 |
so he was a visitor in the AI lab at the time, 00:04:42.140 |
and then recently, the last five or so years, 00:04:48.120 |
- You said you were always kind of a builder. 00:04:50.300 |
What stands out to you in memory of a thing you've built? 00:04:53.660 |
Maybe a trivial thing that just kinda inspired you 00:04:58.420 |
in the possibilities that this direction of work might hold? 00:05:02.600 |
- I mean, we were just doing gadgets when we were kids. 00:05:07.820 |
you know the, I don't know if everybody remembers, 00:05:10.300 |
but fluorescent lights had this little aluminum cylinder, 00:05:20.380 |
and we would take those apart, fill 'em with match heads, 00:05:24.180 |
put a tail on it, and make it into little rockets. 00:05:32.580 |
pretty functional, but yeah, I guess that is a question. 00:05:39.680 |
- I think it's still a balance between those two. 00:05:50.620 |
and that mobility, dexterity, perception, and intelligence, 00:05:55.620 |
those are sort of the key functionalities for robotics, 00:05:59.580 |
that that's what mattered, and nothing else mattered. 00:06:12.980 |
which a lot of my robots looked like in those days. 00:06:18.400 |
you'd get the idea that it had some kind of life, 00:06:24.680 |
And I think we purposely even designed the machines, 00:06:27.520 |
not worrying about the aesthetics of the structure itself. 00:06:38.660 |
with the lifelike things that the robots can do. 00:06:47.420 |
- So one of the things that underlies a lot of your work 00:06:53.820 |
the systems you have created for over 40 years now, 00:07:03.020 |
move about this world very cautiously, carefully, 00:07:13.520 |
They're hopping, they're wild, moving quickly. 00:07:28.620 |
It was a biological legged locomotion conference, 00:08:03.520 |
It always had at least three feet on the ground, 00:08:06.940 |
so it worked like a table or a chair with tripod stability. 00:08:11.940 |
And I just looked at that and said, wow, that's wrong. 00:08:16.300 |
That's not anything like how people and animals work. 00:08:25.540 |
when we're taking a running step or something like that. 00:08:31.860 |
in our muscles and our tendons and things like that 00:08:39.700 |
So I'm not sure I understood all that when I first saw it, 00:08:56.820 |
it was all just about the energy of bouncing. 00:08:58.860 |
And I was gonna have a springy thing in the leg 00:09:03.220 |
so that you could get an energy regime going of bouncing. 00:09:07.980 |
And the idea that balance was an important part of it 00:09:12.580 |
And then I made the one-legged, the pogo stick robots. 00:09:17.160 |
Now I think that we need to do that in manipulation. 00:09:22.860 |
we, a community, has been working on it for 50 years. 00:09:26.840 |
We're nowhere near human levels of manipulation. 00:09:35.100 |
And I think trying to break out of that safety thing 00:09:45.380 |
and then you figure out how to move your hand 00:09:48.180 |
so that you can position it with respect to that, 00:09:50.340 |
and then you grasp it carefully, and then you move it. 00:09:53.180 |
Well, that's not anything like how people and animals work. 00:10:07.460 |
things aren't gonna work very well for a while. 00:10:09.260 |
So it's a longer-term approach to the problem. 00:10:17.020 |
but that's sort of how I'm trying to think about it, 00:10:22.900 |
- Well, yeah, I mean, we'll talk about what it means to, 00:10:25.860 |
what is the actual thing we're trying to optimize 00:10:30.580 |
Sometimes, especially with human-robot interaction, 00:10:36.240 |
Perfection is not necessarily the right thing to be chasing. 00:10:38.580 |
Just like you said, maybe being good at fumbling an object, 00:10:42.340 |
being good at fumbling might be the right thing to optimize 00:10:50.060 |
and perfect movement of the arm to grasp that object, 00:10:54.180 |
because maybe perfection is not supposed to exist 00:10:57.260 |
- I don't know if you know my friend, Matt Mason, 00:10:59.220 |
who is the director of the Robotics Institute 00:11:14.620 |
there were 40 different ways that she handled a thing, 00:11:19.620 |
She would nudge, roll, flatten with her knife, 00:11:24.460 |
things like that, and none of them was grasping. 00:11:30.300 |
First of all, you've created and led the Leg Lab, 00:11:38.380 |
- But first of all, the Leg Lab actually started 00:11:41.940 |
- So I was a professor there starting in 1980, 00:11:48.680 |
And so that's where the first hopping machines were built, 00:11:52.420 |
starting, I guess we got the first one working 00:12:06.620 |
the first version, was built in about 1984 or five, 00:12:15.020 |
and it took years of development to get it to-- 00:12:18.380 |
For people who don't know, I'm talking to Mark Weber. 00:12:23.600 |
you were a professor developing some of the most 00:12:28.580 |
and before that, of course, a grad student and all that. 00:12:30.780 |
So you've been doing this for a really long time. 00:12:53.800 |
Can you just go through how to create that robot? 00:13:00.060 |
- Well, I'm gonna start on the, not the technical side, 00:13:03.480 |
but the, I guess we could call it the motivational side, 00:13:08.680 |
So before Carnegie Mellon, I was actually at JPL, 00:13:14.220 |
and while I was there, I connected up with Ivan Sutherland, 00:13:18.580 |
who is sometimes regarded as the father of computer graphics, 00:13:25.100 |
and then University of Utah, and Evans and Sutherland. 00:13:40.160 |
You know, those are kind of related institutions, 00:13:47.580 |
and I made up a list of three possible projects, 00:13:51.840 |
and I purposely made the top one and the bottom one 00:14:17.220 |
to build the first model, which I went to the shop 00:14:21.220 |
and with my own hands kind of made a first model, 00:14:23.860 |
which didn't work and was just a beginning shot at it, 00:14:34.940 |
and in those days, you could just walk into DARPA 00:14:37.340 |
and walk down the hallway and see who's there. 00:14:40.460 |
Ivan, who had been there in his previous life, 00:14:43.700 |
and so we walked around and we looked in the offices. 00:15:03.980 |
of this one-legged hopping robot, and we showed it to him, 00:15:07.440 |
and you could almost see the drool going down his chin. 00:15:22.780 |
and I hadn't decided yet where I was going next, 00:15:25.980 |
and then when I landed at CMU, he sent $250,000, 00:15:34.060 |
- Did you see the possibility of where this is going, 00:15:45.500 |
that the human body solves when we're walking, for example. 00:15:51.460 |
- Yeah, I mean, I think that was the motivation 00:15:54.140 |
to try and get more at the fundamentals of how animals work, 00:15:57.060 |
but the idea that it would result in machines 00:16:00.180 |
that were anything like practical, like we're making now, 00:16:07.660 |
I was mostly just trying to do the next thing, 00:16:19.700 |
what are some of the challenges of getting up, 00:16:22.700 |
getting to the point where we saw, like in the video, 00:16:25.860 |
the pogo stick robot that's actually successfully hopping, 00:16:28.620 |
and then eventually doing flips and all this kind of stuff? 00:16:35.580 |
than I could do myself, and I hired Ben Brown. 00:16:39.420 |
We each had our way of contributing to the design, 00:16:42.940 |
and we came up with a thing that could start to work. 00:16:54.660 |
once you get the physical machine to be working well enough, 00:16:58.860 |
and have enough control over the degrees of freedom. 00:17:04.180 |
we started out by having it floating on an inclined air table 00:17:08.100 |
and then that only gave us like six foot of travel, 00:17:13.020 |
we switched to a thing that could run around the room 00:17:17.820 |
It's hard to explain these without you seeing them, 00:17:19.500 |
but you probably know what I'm talking about, a planarizer. 00:17:22.500 |
And then the next big step was to make it work in 3D, 00:17:29.540 |
You know, people had inverted pendulums at the time 00:17:35.700 |
but could you make it work in three dimensions 00:17:40.540 |
But it turned out, you know, not to be that hard to do, 00:17:43.780 |
at least at the level of performance we achieved at the time. 00:17:48.380 |
like, can you explain how a hopping stick in 3D 00:18:08.580 |
that was estimating how high the robot was off the ground 00:18:16.340 |
there's energy that can be in three places in a pogo stick. 00:18:19.740 |
One is in the spring, one is in the altitude, 00:18:24.940 |
And so when at the top of the hop, it's all in the height. 00:18:29.260 |
And so you could just measure how high you're going 00:18:31.820 |
and thereby have an idea of a lot about the cycle 00:18:35.580 |
and you could decide whether to put more energy in or less. 00:18:40.300 |
Then there's a part that you decide where to put the foot. 00:18:43.620 |
And if you think when you're landing on the ground 00:18:51.820 |
is get its body to the right place when the pole gets stuck. 00:19:00.920 |
If they're too far back, they go, you know, over. 00:19:04.780 |
so that they go mostly up to get over the thing. 00:19:07.740 |
And, you know, high jumpers is the same kind of thing. 00:19:10.940 |
So there's a calculation about where to put the foot. 00:19:14.080 |
And we did something, you know, relatively simple. 00:19:16.500 |
And then there's a third part to keep the body 00:19:26.380 |
then you run out of motion of the joints at the hips. 00:19:36.700 |
You only can do it while the foot's on the ground. 00:19:38.740 |
In the air, you know, the physics don't work out. 00:19:42.860 |
- How far does it have to tilt before it's too late 00:19:47.200 |
Or it's impossible to balance itself, correct itself? 00:19:50.040 |
- Well, you're asking an interesting question 00:19:52.240 |
because in those days, we didn't actually optimize things. 00:19:57.240 |
And they probably could've gone much further than we did 00:20:06.920 |
And then in years since, some people working for us, 00:20:10.840 |
people came up with all kinds of equations for, 00:20:14.640 |
or, you know, algorithms for how to do a better job, 00:20:19.840 |
One of my students worked on getting things to go faster. 00:20:22.200 |
Another one worked on climbing over obstacles. 00:20:37.800 |
So there's other degrees of freedom to control 00:20:49.120 |
believing that there's something interesting here. 00:20:51.120 |
And then you mentioned finding somebody else, Ben Brown. 00:21:06.760 |
and all the really excellent engineering there. 00:21:22.200 |
or humanoid robots, did people doubt that this is possible? 00:21:26.800 |
Did you experience a lot of people around you kinda-- 00:21:29.200 |
- I don't know if they doubted whether it was possible, 00:21:31.440 |
but I think they thought it was a waste of time. 00:21:38.040 |
people who were, I think it's been both, though. 00:21:41.640 |
Some people, I think, I felt like they were saying, 00:21:51.240 |
where people have told me it's been an inspiration 00:21:53.960 |
to go out and, you know, attack these harder things. 00:22:06.400 |
- Did you ever have doubt about bringing Atlas to life, 00:22:10.040 |
for example, or with Big Dog, just every step of the way, 00:22:14.040 |
did you have doubt, like, this is too hard of a problem? 00:22:20.720 |
for the humanoids, 'cause, again, it goes back 00:22:25.940 |
And the form wasn't as important as the functionality. 00:22:28.900 |
And also, you know, there's an aspect to humanoid robots 00:22:38.080 |
where there isn't really other functionality, 00:22:42.920 |
As a roboticist, I think the functionality really matters. 00:22:46.040 |
So probably that's why I avoided human robots, 00:22:55.880 |
you could see that the connection and the impact 00:22:58.400 |
with other people, whether they're lay people 00:23:11.520 |
- But we anthropomorphize, and we see the humanity. 00:23:15.640 |
But also, like, with Spot, you can see, not the humanity, 00:23:20.100 |
but whatever we find compelling about social interactions, 00:23:25.240 |
- I'll tell you, you know, I go around giving talks 00:23:26.940 |
and take Spot to a lot of them, and it's amazing. 00:23:30.780 |
The media likes to say that they're terrifying, 00:23:34.420 |
And YouTube commenters like to say that it's frightening. 00:23:42.740 |
but you get a crowd of people who wanna take pictures, 00:23:45.480 |
wanna pose for selfies, wanna operate the robot, 00:23:48.700 |
wanna pet it, wanna put clothes on it, it's amazing. 00:23:56.820 |
so you said, I think, in the early days of Boston Dynamics, 00:24:00.680 |
that you quietly worked on making a running version 00:24:06.580 |
It's just an interesting little tidbit of history for me. 00:24:10.000 |
What stands out to you in memory from that task? 00:24:25.060 |
versus a thing that can actually carry a lot of payload 00:24:29.180 |
- What the connection was is that, at that point, 00:24:40.500 |
but the concept wasn't to start a robot company. 00:24:42.620 |
The concept was to use this dynamic simulation tool 00:24:46.980 |
that we developed to do robotics for other things. 00:24:50.360 |
But working with Sony, we got back into robotics 00:24:54.660 |
by doing the Eyeball Runner, by, we programmed, 00:25:03.420 |
that could do some dancing and other kinds of fun stuff. 00:25:06.540 |
And I don't think it ever reached the market, 00:25:14.940 |
- Yeah, you rediscovered the soul of the company. 00:25:18.940 |
- And so from there, it was always about robots. 00:25:30.900 |
- One of the robots that we built wasn't actually a robot. 00:25:36.540 |
It was a surgical simulator, but it had force feedback, 00:25:43.500 |
And you look down into this mirror, it actually was, 00:25:56.800 |
that were connected up to these force feedback devices 00:25:59.660 |
made by another MIT spinout, Sensible Technologies. 00:26:05.380 |
we attached the tools, and we wrote all the software, 00:26:11.700 |
It was in the old days, this was in the late '90s, 00:26:18.720 |
You know, it was the heater in the office, basically. 00:26:26.840 |
anastomosis, which was stitching tubes together, 00:26:33.700 |
And you could feel, and you could see the tissues move, 00:26:42.860 |
We built a scoring system, 'cause we interviewed surgeons 00:26:46.400 |
that told us, you know, what you're supposed to do 00:26:57.680 |
So we built this thing and took it to a trade show, 00:27:04.960 |
Well, we kept the score, and we posted their scores, 00:27:14.520 |
and they'd see someone's score was higher there, 00:27:27.880 |
in order to, so they could teach us about the thing. 00:27:40.920 |
at the time, we were probably a 12-person company 00:27:44.840 |
There's no way we could go after a marketing activity. 00:27:49.100 |
You know, the company was all bootstrapped in those years. 00:27:51.440 |
We never had investors until Google bought us, 00:27:56.480 |
So we didn't have any resources to go after hospitals. 00:28:00.440 |
So at one day, Rob and I were looking at that, 00:28:07.820 |
for knee arthroscopy, and we said, this isn't gonna work. 00:28:14.720 |
And that was really a milestone in the company, 00:28:22.260 |
even though technically it was really a fascinating thing. 00:28:26.500 |
Were you just sitting at a table, you know what? 00:28:39.060 |
- It just always felt right once we did it, you know? 00:28:42.060 |
- Just look at each other and said, let's build robots. 00:28:55.880 |
It was just legs that we, we took off the legs on AIBOs 00:29:05.640 |
We worked pretty closely with Sony in those years. 00:29:11.520 |
it was before the internet and Zoom and anything like that. 00:29:25.260 |
You know, English across the boundary with Japan 00:29:32.660 |
what each of us was saying and have meetings every week 00:29:43.620 |
They seemed to like us and what we were doing. 00:29:51.860 |
- It was a quadruped, the legs were four legs or two legs? 00:29:56.340 |
- And what did you learn from that experience 00:29:58.600 |
of building basically a fast-moving quadruped? 00:30:02.880 |
- Mostly we learned that something that small 00:30:07.380 |
doesn't look very exciting when it's running. 00:30:09.360 |
It's like it's scampering, and you had to watch a slow-mo 00:30:18.520 |
- One of my things was to show stuff in video, 00:30:21.040 |
from the very early days of the hopping machines. 00:30:26.340 |
how's this gonna look through the viewfinder. 00:30:28.000 |
And running AIBO didn't look so cool through the viewfinder. 00:30:36.360 |
what was a big next milestone in terms of a robot you built? 00:30:48.800 |
Big Dog was the result of Alan Rudolph at DARPA 00:31:06.660 |
One was Big Dog, one was a climbing robot, RISE. 00:31:17.880 |
He was incredibly important for getting Big Dog 00:31:26.640 |
to go out there and build it, break it, fix it, 00:31:30.000 |
which is sort of one of our mottos at the company. 00:31:40.500 |
It looks big, could probably carry a lot of weight. 00:31:44.500 |
Not the most weight that Boston Dynamics have built, 00:31:51.940 |
we built a quadruped that could do many of the things 00:31:54.800 |
that Big Dog did, but it had a hydraulic pump 00:31:58.560 |
sitting in the room with hoses connected to the robot. 00:32:03.920 |
it needed its own room 'cause it was this giant thing 00:32:06.360 |
with air conditioning, and it had this very complicated 00:32:14.480 |
it had gyroscopes for sensing and some other sensors, 00:32:18.720 |
but all the power and computing was off-board. 00:32:22.220 |
Big Dog had all that stuff integrated on the platform. 00:32:28.360 |
which was a very complicated thing to undertake. 00:32:34.760 |
into hydraulic power, which is how we actuated it. 00:32:42.240 |
building the physical robot and the system integration 00:32:45.660 |
for that, and then there was the controls of it. 00:32:49.120 |
- So for Big Dog, you brought it all together 00:32:57.960 |
We spent a lot of time down at the Marine Corps base 00:33:03.440 |
called the Guadalcanal Trail, and our milestone 00:33:08.440 |
that DARPA had specified was that we could go 00:33:14.200 |
a lot of challenge, and we spent a lot of time, 00:33:29.080 |
Well, basically, forget the woods, just the real world. 00:33:32.080 |
That's the big leap into testing in the real world. 00:33:39.160 |
working inside of a home or in an office is really harder. 00:33:57.160 |
Whereas if you're in a house, you can't leave scuff marks, 00:34:00.840 |
The robots aren't very comfortable bumping into the walls, 00:34:05.320 |
So I think those were actually bigger challenges 00:34:09.480 |
It was mostly getting the systems to work well enough 00:34:14.280 |
to gather the hardware systems to work, and the controls. 00:34:33.760 |
if the operator didn't do the right thing, it wouldn't go. 00:34:36.400 |
But years later, we went back with one of the electric, 00:34:41.280 |
and we had advanced the controls and everything so much 00:34:55.920 |
- So if you fast forward, Big Dog eventually became SPOT. 00:35:03.080 |
- Just a quick pause, it can carry 400 pounds. 00:35:09.040 |
but we had it carrying about 1,000 pounds at one time. 00:35:16.000 |
We had two of them, so we had one carrying the other one. 00:35:33.760 |
So LS3, then what, how did that lead to SPOT? 00:35:51.000 |
electric power, so there's a battery driving a motor, 00:35:55.480 |
driving a pump, but still hydraulic actuation. 00:36:00.440 |
"Could you make something that weighed 60 pounds 00:36:04.400 |
"if you had it in a house where there were people?" 00:36:07.240 |
And that was the inspiration behind the SPOT, 00:36:13.400 |
that was the first all-electric, non-hydraulic robot. 00:36:18.400 |
- What was the conversation with Larry Page like 00:36:20.800 |
about, so here's a guy that kind of is very product-focused 00:36:25.760 |
and can see a vision for what the future holds. 00:36:35.600 |
- I mean, it was almost as simple as what I just said. 00:36:42.760 |
"that wouldn't be so intimidating, like a big dog, 00:36:57.080 |
- You know, I had been in love with hydraulics 00:37:03.600 |
It's too bad that somehow the world out there 00:37:07.640 |
looks at it like it's old-fashioned or that it's icky. 00:37:12.600 |
And it's true that you do, it is very hard to keep it 00:37:14.960 |
from having some amount of dripping from time to time. 00:37:18.880 |
But if you look at the performance, you know, 00:37:21.400 |
how strong you can get in a lightweight package, 00:37:24.320 |
and of course, we did a huge amount of innovation. 00:37:47.560 |
You know, that might not be fair to the people 00:38:10.820 |
so that the whole robot could be smaller and lighter. 00:38:28.920 |
Of course, it has to have a battery operating, 00:38:36.600 |
some valves, all in this tiny little package. 00:38:45.420 |
about the robots Boston Dynamics have created 00:39:02.800 |
- Well, I think having good hardware is part of the story, 00:39:08.640 |
to innovate hardware anymore are wrong, in my opinion. 00:39:16.680 |
taking a dynamic approach where you think about 00:39:26.680 |
that's used at the time that you're giving signals to it, 00:39:32.000 |
which is, servoing is sort of backward-looking. 00:39:37.940 |
but you really need to think about what's coming. 00:39:40.440 |
- So how far ahead do you have to look in time? 00:39:44.880 |
I think that the number is only a couple of seconds 00:39:47.760 |
for a spot, so there's a limited horizon-type approach 00:39:52.760 |
where you're recalculating, assuming what's gonna happen 00:40:01.080 |
At the next, even though a tenth of a second later, 00:40:06.460 |
and you're looking at what the obstacles are, 00:40:10.100 |
how to, you have to coordinate a lot of things 00:40:12.760 |
if you have obstacles and you're balancing at the same time, 00:40:16.220 |
and it's that limited horizon-type calculation 00:40:20.940 |
but if you're doing something like a somersault, 00:40:26.860 |
you have to get, you have to, at the time of launch, 00:40:30.660 |
have momentum and rotation, all those things coordinated 00:40:47.420 |
you don't have as much control about anything, 00:40:54.300 |
First of all, it did flips with a hopping robot. 00:41:00.940 |
it was in a planar robot, you know, it had a boom, 00:41:05.260 |
so it was restricted to the surface of a sphere, 00:41:07.940 |
we call that planar, so it could move fore and aft, 00:41:10.560 |
it could go up and down, and it could rotate, 00:41:12.900 |
and so the calculation of what you need to do 00:41:14.940 |
to stick a landing isn't all that complicated. 00:41:29.960 |
and so, you know, if you get those two right, 00:41:32.140 |
then when you land, you have the feet in the right place, 00:41:39.700 |
but, you know, that's not too hard to figure out, 00:41:42.340 |
and we made, you know, back in about 1985 or six, 00:41:46.420 |
I can't remember, we had a simple robot doing somersaults. 00:41:50.420 |
To do it in 3D, really the calculation is the same, 00:41:59.340 |
When Rob was my graduate student and we were at MIT, 00:42:03.820 |
a two-legged robot do a 3D somersault for the first time, 00:42:06.780 |
there we, in order to get enough rotation rate, 00:42:12.600 |
You know, withdraw the legs in order to accelerate it, 00:42:18.300 |
on how you stabilize more complicated maneuvers. 00:42:21.820 |
You remember he was a gymnast, a champion gymnast, 00:42:24.100 |
before he'd come to me, so he had the physical abilities, 00:42:30.340 |
so he could translate some of that into the math 00:42:42.620 |
humans don't really know how they do it, right? 00:42:54.600 |
Probably most gymnasts and athletes don't know. 00:43:00.380 |
you are in part understanding how humans do, like walking. 00:43:04.420 |
Most of us walk without considering how we walk, really, 00:43:13.100 |
and it still doesn't walk quite as gracefully as a person, 00:43:15.540 |
even though it's been getting closer and closer. 00:43:26.740 |
It just shows that the more aggressive and kind of, 00:43:35.040 |
I mean, walking is kind of falling always, right? 00:43:39.620 |
that you can kind of do this folding and unfolding 00:43:52.780 |
Well, we used to have a motto at Boston Dynamics 00:43:55.860 |
which was, "You have to run before you can walk." 00:44:05.100 |
which was one of the, along the way towards SPOT, 00:44:07.460 |
which is a quadruped that went 19 miles an hour 00:44:15.020 |
- Might be the fastest quadruped in the world, I don't know. 00:44:21.180 |
So we had this little racing go-kart engine on it, 00:44:24.220 |
and we would get people from three buildings away 00:44:27.540 |
sending us, you know, complaining about how loud it was. 00:44:33.540 |
I believe most of the robots didn't have knees. 00:44:47.500 |
and all kinds of interesting stuff on the feet. 00:44:51.260 |
The toe is an important part, I guess, for humans. 00:45:01.000 |
So how do you figure out, for efficiency, for function, 00:45:10.680 |
between wanting to get where you really wanna get 00:45:14.100 |
and what's practical to do based on your resources 00:45:28.640 |
I think a technical scientist could appreciate 00:45:40.360 |
I'll tell you, the first sketch that Ben Brown made 00:45:43.640 |
when we were talking about building this thing 00:45:45.840 |
was a very complicated thing with zillions of springs, 00:45:57.500 |
things we were paying a lot of attention to at the time. 00:46:21.520 |
I did a dissection of an ostrich at one point, 00:46:28.820 |
Do ostriches have a lot of musculature on the legs or no? 00:46:35.260 |
but there's a huge amount going on in the feathers, 00:46:42.060 |
that looks like a backwards knee is actually the ankle. 00:46:46.480 |
The thing on the ground which looks like the foot 00:46:52.800 |
But the basic morphology is the same in all these animals. 00:47:03.680 |
Like what animal do you think is the coolest? 00:47:11.840 |
- You know, the slow-mo's of cheetahs running 00:47:13.880 |
are incredible, you know, there's so much back motion 00:47:18.240 |
and grace, and of course they're moving very fast. 00:47:29.520 |
they do this all four legs at once jump called the prong 00:47:33.520 |
to kind of confuse the, especially if there's a group 00:47:39.280 |
- So they do like a misdirection type of thing? 00:47:42.920 |
The front-on views of the cheetahs running fast 00:47:45.160 |
where the tail is whipping around to help in the turns, 00:47:48.560 |
to help stabilize in the turns, that's pretty exciting. 00:47:51.400 |
- 'Cause they spend a lot of time in the air, I guess, 00:47:57.000 |
- Is that a tail thing, or do you have to have contact 00:48:00.580 |
- Everything in the body is probably helping turn, 00:48:02.600 |
'cause they're chasing something that's trying to get away 00:48:07.920 |
But I would be remiss if I didn't say, you know, 00:48:12.880 |
You know, you watch gymnasts, especially these days, 00:48:19.400 |
- Well, like, especially like Olympic-level gymnasts. 00:48:22.240 |
See, but there could be cheetahs that are Olympic-level. 00:48:25.200 |
We might be watching the average cheetah versus like, 00:48:39.320 |
- Yeah, Big Dog came first, and then Little Dog was later. 00:48:42.920 |
And you know, there's a big compromise there. 00:48:52.880 |
I mean, it's a technical thing about negative work. 00:49:00.360 |
but you're pushing out, that's negative work. 00:49:05.760 |
it can be very expensive to do negative work. 00:49:14.000 |
But Big Dog also had pogo stick springs down below, 00:49:19.480 |
so part of the action was to comply in a bouncing motion. 00:49:23.640 |
You know, later on in SPOT, we took that out. 00:49:27.000 |
As we got further and further away from the leg lab, 00:49:29.920 |
we had more, you know, energy-driven controls. 00:49:40.720 |
- Sure, there's this idea called passive dynamics, 00:49:45.480 |
which says that although you can use computers 00:49:50.640 |
a mechanical system can make a motion just by itself 00:50:02.760 |
maybe it was in the late '80s, started to work on that. 00:50:11.800 |
where the legs folded and unfolded and swung forward, 00:50:22.160 |
so that there were dampers and springs in some places 00:50:33.200 |
is that it's not all about the brain dictating to the body 00:50:42.440 |
- So, a great design for a robot has a mechanical component 00:50:46.200 |
where the movement is efficient even without a brain. 00:50:52.160 |
- I think that these days, most robots aren't doing that. 00:51:00.480 |
Now, the brain, though, is taking into account 00:51:08.160 |
Otherwise, it would have to really forcefully move 00:51:18.400 |
and more graceful thing if you're taking into account 00:51:25.400 |
that you're now leading up the Boston Dynamics AI 00:51:30.720 |
Institute, newly formed, which is focused more 00:51:37.020 |
I think one of the things, maybe you can tell me 00:51:46.560 |
that hardware still matters with organic design and so on. 00:51:52.040 |
and tell me what the vision is for the AI Institute? 00:51:55.860 |
- You know, I like to talk about intelligence 00:51:59.200 |
having two parts, an athletic part and a cognitive part. 00:52:13.320 |
we've been talking about, the mechanical design, 00:52:21.400 |
But obviously, people have another kind of intelligence, 00:52:24.560 |
and animals have another kind of intelligence. 00:52:38.400 |
I'd leave my house at nine, which is what I did. 00:52:46.440 |
It's sort of what we think of as going on in our heads. 00:52:49.200 |
And I think that's in short supply for robots. 00:52:55.560 |
And as a result, it takes a lot of skilled people 00:53:27.720 |
understand what it's seeing, and then do the task itself. 00:53:31.200 |
So sort of OJT, on-the-job training for robots as a paradigm. 00:53:42.120 |
but our idea is to work on a longer timeframe 00:53:53.040 |
- Maybe we can just take many of the things you mentioned, 00:53:59.240 |
First of all, athletic intelligence is a super cool term. 00:54:07.720 |
that we're so good at walking and moving about the world. 00:54:11.880 |
The mechanics of interacting with all these two things. 00:54:16.260 |
- And you've never touched those things before, right? 00:54:35.300 |
- Right, and that's, I really like putting that 00:54:41.400 |
What are the big open problems in athletic intelligence? 00:54:51.520 |
pushed the limits of what we think is possible with robots. 00:54:54.920 |
But where do we stand, actually, if we kind of zoom out? 00:55:01.600 |
- I mean, one question you could ask that isn't my question, 00:55:10.160 |
And I think we're getting very close to that. 00:55:15.960 |
Most of the robotics companies, it's a struggle. 00:55:22.280 |
that probably is the biggest barrier at the moment, 00:55:29.560 |
I mean, you can always do a thing that's more efficient, 00:55:36.640 |
I know that Spot, they've been working very hard 00:55:40.280 |
on getting the tail of the reliability curve up, 00:55:46.200 |
So the robots, there's 1,500 of them out there now, 00:55:50.400 |
many of them being used in practical applications 00:55:54.600 |
day in and day out, where they have to work reliably. 00:55:59.600 |
And it's very exciting that they've done that. 00:56:16.000 |
But it takes a different kind of activity to do that. 00:56:19.960 |
Now that, I think, you know that Boston Dynamics 00:56:28.400 |
and I think that the skills of Hyundai in making cars 00:56:39.840 |
- So on the cognitive side, for the Eye Institute, 00:56:43.800 |
what's the trade-off between moonshot projects for you 00:56:56.160 |
I don't believe, that was in my original proposal 00:57:00.280 |
for the Institute, stepping stones to moonshots. 00:57:05.620 |
without seeing a tangible status report of where you are, 00:57:14.140 |
You don't necessarily have to solve all the problems 00:57:17.120 |
of your target goal, even though your target goal 00:57:20.600 |
You know, those stepping stone results give you feedback, 00:57:25.480 |
give motivation, because usually there's some success 00:57:27.920 |
in there, and so that's the mantra we've been working on. 00:57:32.920 |
And that's pretty much how I'd say Boston Dynamics has worked 00:57:39.240 |
where you make progress and show it as you go, 00:57:47.480 |
What are some of the milestones you're chasing? 00:57:56.520 |
we've broken that down into getting some progress 00:58:00.000 |
with what does meaningfully watching something mean, 00:58:09.600 |
You know, segmenting, you watch me do something, 00:58:12.720 |
I'm gonna pick up this thing and put it down here 00:58:15.840 |
Well, it's not obvious if you just look at the raw data 00:58:26.880 |
and understand them in a way so you could say, 00:58:34.240 |
So we're working on the front end of that kind of a problem 00:58:43.500 |
into a description of what we think is going on 00:58:47.120 |
and then try and map that into skills to accomplish that. 00:58:51.300 |
So we have kind of multiple stabs at the pieces of doing that. 00:58:58.440 |
manipulating objects with their hands kind of thing? 00:59:05.380 |
- That seems complicated, that seems really complicated. 00:59:07.480 |
- It is, but there's some parts of it that aren't. 00:59:14.280 |
you have a tube that goes inside of another tube 00:59:16.440 |
and there's a latch, that should be within range. 00:59:19.720 |
- Is it possible to observe, to watch a video like this 00:59:33.240 |
I think the basic paradigm for navigating a space 00:59:50.000 |
I wouldn't have to say anything about the room, right? 00:59:51.960 |
We came in here, all we did is adjust the chair, 01:00:00.200 |
to build that kind of navigation skill into robots. 01:00:07.360 |
- So operate successfully under a lot of uncertainty. 01:00:14.640 |
- I mean, that's what sort of intelligence is, right? 01:00:16.720 |
Kind of dealing with, understanding a situation 01:00:30.320 |
- You know, since ChatGBT, which is a year ago, basically, 01:00:44.280 |
that machine learn, that kind of machine learning. 01:00:46.520 |
Now, of course, there's lots of different kinds 01:00:48.840 |
I think there's a lot of interest and optimism about it. 01:00:55.360 |
that doing physical things with physical robots 01:01:00.920 |
And the tokens, you know, the tokens sort of don't exist. 01:01:07.720 |
But I think that there's a lot that can be done there. 01:01:22.320 |
And Marco Hutter, who's one of the real leaders 01:01:31.320 |
He's still half-time at ETH, the university there, 01:01:42.300 |
will be leading off efforts in the Zurich office. 01:01:51.720 |
at what the most impressive performances are, 01:02:01.000 |
traditional controls, like model predictive control. 01:02:07.880 |
that you've seen are mostly model predictive control. 01:02:17.680 |
And then Marco's done some great stuff, and others. 01:02:21.560 |
So especially for the athletic intelligence piece, 01:02:29.200 |
- I think we're gonna find a mating of the two, 01:02:33.400 |
And we're working on that at the institute, too. 01:02:38.000 |
you've built an incredible team at Boston Dynamics. 01:02:45.080 |
And you said that there's four components to a great team. 01:02:56.200 |
Technical fearlessness, what do you mean by that? 01:03:04.440 |
And, you know, study it, figure out an entry point, 01:03:29.680 |
because some of it has never been done before? 01:03:34.440 |
And, you know, there's easier stuff to do in life. 01:03:45.900 |
- So that's the really big challenge you're tackling now. 01:03:48.600 |
Can we watch humans at scale and have robots, 01:03:52.360 |
by watching humans, become effective actors in the world? 01:04:02.400 |
Like, you know, you call up the Maytag repairman. 01:04:06.520 |
Okay, he's the one who you don't have to call, 01:04:08.320 |
but you know, you call up the dishwasher repair person, 01:04:12.840 |
and they come to your house, and they look at your machine. 01:04:21.780 |
and figure out what's wrong, and then fix it. 01:04:25.260 |
And I think robots should be able to do that. 01:04:28.320 |
We already, Boston Dynamics already has spot robots 01:04:35.820 |
Things like thermal data, reading the gauges, 01:04:46.000 |
But the interpretation isn't done by the robots yet, 01:04:49.120 |
and certainly the fixing, the diagnosing and the fixing 01:05:00.880 |
- And you're referring to the fixing in the physical world. 01:05:02.920 |
I can't wait until they can fix the psychological problems 01:05:05.520 |
of humans and show up and just talk, do therapy. 01:05:56.060 |
I think having an approach that leaves you unsatisfied 01:06:10.660 |
Some of the videos that we had showing the engineer 01:06:17.420 |
Spot opening a door and then the guy gets there 01:06:24.440 |
Pulling on the rope that's attached to the robot 01:06:30.440 |
We have one where the robot's climbing stairs 01:06:43.700 |
But that's what probably robotics needs to succeed 01:06:46.720 |
and having that broader idea that you wanna come up 01:06:51.060 |
with a robust solution is what I meant by diligence. 01:07:12.740 |
I don't know, it's just somehow extremely compelling 01:07:22.980 |
with the first three-dimensional hopping machine. 01:07:31.540 |
If you show it falling over a couple of times 01:07:33.700 |
and you can see how easily and fast it falls over, 01:08:06.100 |
'cause there's no flash, there's no extra production. 01:08:13.060 |
- Well, I was the final edit for most of the videos 01:08:16.900 |
up until about three years ago or four years ago. 01:08:21.900 |
And my theory of the video is no explanation. 01:08:27.420 |
If they can't see it, then it's not the right thing. 01:08:36.420 |
Don't interfere with a bunch of titles that slow you down 01:08:44.300 |
Just do something worth showing and then show it. 01:08:48.780 |
- It's hard, though, for people to buy into that. 01:08:52.500 |
- Yeah, I mean, people always wanna add more stuff, 01:08:55.860 |
but the simplicity of just do something worth showing 01:09:03.240 |
People have criticized, especially the Big Dog videos 01:09:14.600 |
look, this thing's using its legs to get up the hill, 01:09:32.400 |
that we see that people care about, trying to be honest. 01:09:38.520 |
- But also just show cool stuff in its raw form, 01:09:44.260 |
to see the system be perturbed and be robust and resilient 01:09:57.760 |
- I mean, it might be the most important ingredient. 01:10:05.640 |
so don't be discouraged is all it really means. 01:10:10.960 |
I show videos and I show a long string of outtakes. 01:10:23.680 |
and then you're trying and it just doesn't do 01:10:26.280 |
what you thought it would do, what you want it to do. 01:10:29.460 |
And, you know, you have to stick to it and keep trying. 01:10:41.560 |
How long, how many failures was there along the way 01:10:49.600 |
- There's a video of Atlas climbing three big steps. 01:10:53.240 |
And it's very dynamic and it's really exciting, 01:10:57.320 |
It took 109 tries, and we have video of every one of them. 01:11:09.900 |
But once it did it, it had a high percentage of success. 01:11:23.700 |
and it shows sort of, there's stupid things that go wrong. 01:11:41.240 |
Or something breaks and there's oil flying everywhere. 01:11:50.240 |
- Lots of control of evolution during that time. 01:11:52.900 |
I think it took six weeks to get those 109 trials. 01:12:03.520 |
but there were human in the loop helping with the learning. 01:12:07.800 |
- Okay, and you always are learning from that failure, so. 01:12:29.900 |
that's robust enough that it can take that kind of testing 01:12:37.620 |
And part of the paradigm is to have people to repair stuff. 01:13:18.200 |
I think it applies to everything anybody tries to do 01:13:21.160 |
- And especially with systems in the real world, right? 01:13:31.460 |
I think that life as an engineer is really satisfying. 01:13:41.700 |
where you get to do things with your own hands 01:13:43.460 |
or your own design or whatever your media is. 01:13:46.700 |
And it's very satisfying to be able to just do the work 01:13:49.740 |
unlike a lot of people who have to do something 01:13:54.060 |
I think engineers typically get to do something 01:13:56.180 |
that they like and there's a lot of satisfaction from that. 01:14:07.100 |
because you've done something that other people admire, 01:14:09.820 |
which is different from the craft fun of building a thing. 01:14:13.560 |
So that's a second way that being an engineer is good. 01:14:19.500 |
I think the third thing is that if you're lucky 01:14:22.140 |
to be working in a team where you're getting the benefit 01:14:25.540 |
of other people's skills that are helping you do your thing, 01:14:34.520 |
And if you have a team where you're working well 01:14:37.660 |
with the others, that can be very satisfying. 01:14:40.060 |
And then if you're an engineer, you also usually get paid. 01:14:53.340 |
When you say engineering, what does that mean to you exactly? 01:14:55.860 |
What is this kind of big thing that we call engineering? 01:15:09.780 |
scientists only get to study what's out there 01:15:13.400 |
and engineers get to make stuff that didn't exist before. 01:15:16.700 |
And so it's really, I think, a higher calling, 01:15:34.540 |
in that you do like the first of its kind thing. 01:15:41.300 |
but when you do the first new robot or the first new thing, 01:15:44.660 |
that's the possibility to create something totally new. 01:15:49.020 |
to life or a machine to life is kind of, is fun. 01:15:52.700 |
And, you know, it was fun doing the dancing videos 01:15:56.860 |
where I got a huge, you know, public response. 01:16:01.300 |
We're gonna do some, we're doing some at the Institute 01:16:31.740 |
that humans can perceive and appreciate, like directly. 01:16:41.260 |
you design a linkage that turns out to be half the weight 01:16:53.520 |
- What to you is the most beautiful about robotics? 01:17:11.820 |
where it's doing it faster, bigger than other robots. 01:17:16.100 |
Usually we're not doing it bigger, faster than people, 01:17:18.380 |
but we're getting there in a few narrow dimensions. 01:17:22.060 |
- So faster, bigger, smoother, more elegant, more graceful. 01:17:27.060 |
- I mean, I'd like to do dancing that starts, 01:17:41.980 |
We've been working on the tools that can make it 01:17:55.420 |
And starting to produce some interesting stuff. 01:17:58.140 |
- Well, we should mention that there is a choreography tool. 01:18:25.300 |
I mean, we've done a lot, but there's still a lot possible. 01:18:33.020 |
- So right now, almost everything that we've done on dancing 01:18:40.140 |
So once you press go, the robot does its thing 01:18:48.900 |
- I think I would love to see a professional ballerina 01:18:56.620 |
Just actually the process of a clueless robot 01:18:59.980 |
trying to figure out a small little piece of a dance. 01:19:05.580 |
Atlas and Spot have done like perfect dancing 01:19:13.100 |
But like the learning process of interacting with a human 01:19:21.020 |
you know that there's a class at Brown University 01:19:46.260 |
and they program performances that are very interesting. 01:19:50.660 |
I show some of them sometimes when I give a talk. 01:19:53.140 |
- And making that process of a human teaching the robot 01:20:00.780 |
that'd be fascinating, that'd be really fascinating, 01:20:02.540 |
'cause I mean, one of the things I've kind of realized 01:20:17.940 |
- And like that, you know, to watch a human and Spot 01:20:24.540 |
I mean, there's just so many wonderful possibilities there. 01:20:39.940 |
you know, they have 200 degrees of freedom or something, 01:20:50.220 |
and it's a daunting challenge to not look stupid, 01:20:58.500 |
And so we've pretty much avoided that kind of performance, 01:21:04.140 |
- I think even with the limited degrees of freedom, 01:21:06.020 |
we could still have some sass and flavor and so on, 01:21:09.380 |
you can figure out your own thing, even if you can't. 01:21:11.860 |
- And we can reverse things, like if you watch a human 01:21:23.020 |
I think the robots could show up to the humans 01:21:26.460 |
by, you know, doing unstable oscillations and things 01:21:47.580 |
where interesting, well, you know, it's a chicken and egg. 01:21:50.220 |
If you have an environment where interesting engineering 01:21:52.260 |
is going on, then engineers wanna work there. 01:22:01.780 |
In fact, when we started, although, you know, 01:22:05.880 |
I had the experience of building things in the leg lab, 01:22:08.900 |
both at CMU and at MIT, we weren't that sophisticated 01:22:20.380 |
And, you know, Sarkos was another robot company. 01:22:27.980 |
on the computing side and this much on the hardware side, 01:22:36.020 |
I think we achieved the same or better levels of engineering. 01:22:42.980 |
and then they went through all kinds of changes. 01:22:44.860 |
And I don't know exactly what their current status is, 01:22:48.020 |
but so it took many years is part of the answer. 01:23:03.180 |
We also hired people who might not have professional degrees, 01:23:14.740 |
And that's really important for the kind of work we do 01:23:20.100 |
- Whatever that is, whatever the magic ingredient 01:23:26.940 |
- People who repaired the cars or motorcycles 01:23:31.340 |
or whatever in their garages when they were kids. 01:23:34.020 |
- There's a kind of, like the robotics students, 01:23:49.660 |
that are like that are people that skydive professionally. 01:23:52.900 |
There's just like excitement and general energy 01:23:56.340 |
that I think probably has to do with the fact 01:24:14.820 |
when if I came home smelling like the machine shop, 01:24:19.260 |
my wife would say, "Oh, you had a good day today, huh?" 01:24:21.880 |
'Cause she could tell that that's where I'd been. 01:24:24.460 |
- You've done, yeah, you've actually built something, 01:24:46.380 |
and he said, "Well, no one's ever heard of my company, 01:24:48.460 |
"but we have products, you know, really good products. 01:24:54.920 |
"but you don't have any products at all," which was true. 01:24:58.300 |
So it was, and you know, we thank YouTube for that. 01:25:06.780 |
- I mean, it's a big impact, not just on your company, 01:25:21.460 |
The full spectrum of human emotion was aroused, 01:25:36.320 |
- In a complimentary of Elon and Tesla's work 01:25:46.580 |
- You know, I really admire Elon as a technologist. 01:25:58.260 |
that he could go from this totally niche area 01:26:02.180 |
that less than 1% of anybody seemed to be interested 01:26:07.020 |
to making it so that essentially every car company 01:26:20.720 |
That might be a little exaggeration, but not by much. 01:26:31.040 |
I don't think Optimus today is where Atlas is, 01:26:37.740 |
I don't know, it's a little hard to compare 'em 01:26:44.420 |
I think they're doing well, and they have a good team. 01:26:47.100 |
I've visited Eptronic, and I think they have a good team, 01:27:00.980 |
I'd like to take some credit for his ambition. 01:27:06.800 |
it's hard not to think that him seeing what Atlas is doing 01:27:23.600 |
I am on the board, but I'm not officially connected. 01:27:30.840 |
- Does the AI Institute work with Spots and Atlas? 01:27:34.480 |
Is it focused on Spots mostly right now as a platform? 01:27:45.560 |
I don't know how many it is, but a good-sized fleet. 01:27:49.600 |
You know, Animal is a company founded by Marco Hutter, 01:27:56.760 |
We have a bunch of ARMS, like Franca's and US Robotics. 01:28:01.760 |
'Cause you know, even though we have ambitions 01:28:05.080 |
to build stuff, and we are starting to build stuff, 01:28:07.640 |
day one, getting off the ground, we just bought stuff. 01:28:17.580 |
- You can come over and take a look if you want. 01:28:20.020 |
So it's like all these kinds of robots, legged, ARMS. 01:28:24.560 |
well, there's some areas that feel like a playground, 01:28:26.580 |
but it's not like they're all frolicking together. 01:28:29.700 |
- Hey, again, maybe you'll arrange a robot meetup. 01:28:35.640 |
But in general, what's your view on competition 01:28:39.080 |
in this space, especially like humanoid and legged robots? 01:28:58.500 |
you know, the many years I was at Boston Dynamics, 01:29:04.420 |
There wasn't, it wasn't like there were products out there 01:29:09.140 |
Maybe there was some competition for DARPA funding, 01:29:12.580 |
which we got a lot of, got very good at getting. 01:29:58.140 |
and hiring talent, it's a much tougher place. 01:30:10.980 |
Obviously, with 10 humanoid companies out there, 01:30:16.460 |
they're definitely in competition, will be in competition. 01:30:26.640 |
and especially a humanoid robot, to become cheaper? 01:30:30.880 |
So like, cutting cost, and like, how low can you go? 01:30:42.420 |
like how to produce, versus like engineering innovation, 01:30:53.720 |
You know, I think you should be totally optimistic 01:31:02.840 |
Back to competition, I wanted to say one thing. 01:31:14.440 |
in the user's minds is, which quadruped do I want? 01:31:31.340 |
and compete, and selling, and all that stuff. 01:31:34.800 |
And that'll be the way it is with humanoids at some point. 01:31:38.480 |
and you're just not even, it's like iPhone versus Android, 01:31:43.480 |
and people are just buying both, and it's kind of just-- 01:31:55.240 |
that's the key thing, having realistic use cases 01:31:59.060 |
that are money-making in robotics is a big challenge. 01:32:05.480 |
That's probably the only thing that makes anybody 01:32:12.320 |
I mean, there's aren't fixed arms doing manufacturing. 01:32:14.840 |
I don't wanna say that they're not making money. 01:32:17.560 |
Industrial robotics, yes, but there's gotta be a moment 01:32:20.760 |
when social robotics starts making real money, 01:32:26.180 |
and there's tens of millions of them in the home, 01:32:28.680 |
and they're like, you know, I don't know how many dogs 01:32:34.440 |
- Many, it feels like there's something we love 01:32:44.100 |
- But it's also true that the companies making those things, 01:32:47.200 |
there've been a lot of failures in recent times, right? 01:32:49.640 |
There's that one year when I think three of 'em went under. 01:32:56.200 |
Getting, you know, getting performance, safety, and cost 01:33:01.200 |
all to be where they need to be at the same time is, 01:33:09.120 |
you can have a product, but people might not be aware of it, 01:33:14.960 |
or however you connect with the public, the culture, 01:33:20.880 |
Make people realize this is the thing you want. 01:33:22.880 |
'Cause from a, you know, there's a lot of negative 01:33:30.920 |
If it's presented correctly, and if there's like 01:33:40.760 |
And if they don't, they might be suspicious of it. 01:33:45.040 |
Like we all use smartphones, and that has a camera 01:33:51.520 |
And very few people are, you know, suspicious about it. 01:33:58.000 |
And I think robots would be the same kind of way. 01:34:00.820 |
- So as you work on the cognitive aspect of these robots, 01:34:13.160 |
There's been a lot of conversations about this recently, 01:34:16.560 |
given the rapid development in large language models. 01:34:19.640 |
- I think that intelligence is a lot of different things. 01:34:45.360 |
that seems to be happening about AGI puzzles me. 01:34:52.480 |
Do you think there's anybody smarter than you in the world? 01:35:06.860 |
Especially since they could easily be smarter 01:35:10.520 |
but still available to us or under our control, 01:35:13.680 |
which is basically how computers generally are. 01:35:17.280 |
- I think the fear is that they would be 10x, 100x smarter. 01:35:22.280 |
And operating under different morals and ethical codes 01:35:30.480 |
And so almost become misaligned in unintended ways. 01:35:35.480 |
And therefore harm humans in ways we just can't predict. 01:35:47.160 |
And when they're 100x, 1,000x, 10,000x smarter than us, 01:35:57.720 |
So you can construct all kinds of possible trajectories 01:36:01.160 |
of how the world ends because of super intelligent systems. 01:36:04.480 |
- It's a little bit like that line in the Oppenheimer movie. 01:36:09.360 |
Where they contemplate whether the first time 01:36:30.200 |
But I personally don't think it's worth worrying about that. 01:36:47.100 |
They pollute and they, about what, 1.25 million people 01:36:53.240 |
get killed every year around the world because of them. 01:36:57.440 |
Despite that, I think they're a boon to humankind, 01:37:01.880 |
very useful, we all love, many of us love them. 01:37:19.360 |
- What's the story behind the Hawaiian shirt? 01:37:22.880 |
Is it a fashion statement, a philosophical statement? 01:37:36.160 |
- Someone told me once that I was wearing one 01:37:41.840 |
And they said, oh, those things are so old-fashioned, 01:37:48.440 |
And then I said, I'm not gonna let them tell me what to do. 01:38:00.480 |
- That says something about your personality, that's great. 01:38:04.160 |
- It took me a while to realize I was a contrarian. 01:38:25.280 |
there was a Marine, Ed Tovar, who's still around. 01:38:28.780 |
What he would always say is when someone would say, 01:38:39.920 |
oh, we're not gonna do that, and I say, why not? 01:38:43.800 |
And I give him credit for opening my eyes to resisting that. 01:38:55.160 |
Okay, what advice would you give to young folks 01:38:59.520 |
that are trying to figure out what they wanna do 01:39:01.600 |
with their life, how to have a life they can be proud of, 01:39:13.000 |
would have to meet with me once a semester or something, 01:39:17.200 |
and they frequently would ask what they should do. 01:39:22.760 |
was something like, well, if you had no constraints on you, 01:39:27.360 |
no resource constraints, no opportunity constraints, 01:39:31.440 |
and no skill constraints, what could you imagine doing? 01:39:35.440 |
And I said, well, start there and see how close you can get. 01:39:42.360 |
You know, the other version of that is, you know, 01:39:44.640 |
try and figure out what you wanna do and do that. 01:39:56.880 |
- Yeah, the opportunities really are limitless, 01:39:59.040 |
but at the same time, you want to pick a thing, right, 01:40:04.040 |
and it's the diligence, and really, really pursue it, right, 01:40:21.720 |
- I mean, you've been doing this for 40-plus years. 01:40:24.840 |
- Some people think I'm in a rut, right, what did I do? 01:40:27.280 |
And in fact, some of the inspiration for the AI Institute 01:40:31.760 |
is to say, okay, I've been working on locomotion 01:40:35.280 |
for however many years it was, let's do something else. 01:40:39.880 |
And it's a really fascinating and interesting challenge. 01:40:48.520 |
- Just about to start showing some stuff off, yeah. 01:40:54.520 |
it's one thing to show athletic skills on YouTube. 01:41:02.560 |
and I haven't quite figured out yet how that's gonna work. 01:41:10.360 |
- I also do think sucking at a task is also compelling, 01:41:25.280 |
learning to walk and falling and slowly figuring that out, 01:41:29.240 |
I think there's something extremely compelling about that. 01:41:32.440 |
We like flaws, especially with a cognitive task. 01:41:41.760 |
It feels like in that space is where we can-- 01:41:47.100 |
There's charm and there's something inspiring 01:41:50.860 |
about a robot sucking and then becoming less terrible 01:41:57.960 |
- That kind of reveals something about ourselves. 01:42:01.080 |
Ultimately, that's what's one of the coolest things 01:42:08.840 |
Just by watching a heart, it's just to make a robot 01:42:15.160 |
What do you think is the meaning of this whole thing? 01:42:32.940 |
I think you have to have fun while you're here. 01:42:40.400 |
- The ride is pretty short, so might as well have fun. 01:42:47.260 |
It's a huge honor that you would talk with me. 01:42:52.740 |
I can't wait to see what you do at the AI Institute. 01:42:56.100 |
I'm gonna be waiting impatiently for the videos 01:43:16.020 |
To support this podcast, please check out our sponsors 01:43:29.660 |
"We should each be treated with appropriate respect." 01:43:34.660 |
Thank you for listening and hope to see you next time.